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reflect and refraction Oct 30 2024 8 minutes read (About 1197 words) 反射方向反射定律:$\theta_i = \theta_o$ Read More
shading model Oct 30 2024 Rendering 4 minutes read (About 664 words) Lambert Model$$I_o = D * I_i\cos(\theta)$$ $$D = \frac{\rho_d}{\pi}$$ Read More
preintegrated skin rendering May 28 2023 Rendering 6 minutes read (About 968 words) 预积分皮肤渲染本文主要记录预积分皮肤渲染的思路以及一些要点解析 Read More